hexea - Python library for the games of Y and Hex¶
Overview¶
hexea
is a library for representing the related games of Y and Hex. It consists of classes representing Y and Hex boards, along with methods for calculating the winner (if any) of a given board, generating random playouts, and other useful features. hexea
does not, by itself, provide any capability of actually playing a game, but could be used as a building block for a game-playing program. It also provides tools that could be useful for training a Hex- or Y-playing machine learning model.
Introduction¶
The primary data structure provided by hexea
is the Board
protocol. Both the Yboard
and Hexboard
classes implement this protocol. Boards can be created of any size greater than or equal to 1 (limited, of course, by your system’s maxint
and memory constraints).
The other important class provided by hexea
is the Marker
class, an Enum
class enumerating the possible contents of a hex (red
, blue
, or none
).
At this point, some Examples might be more illustrative: